Holy smokes! Almost forgot this weeks thing! Right, well let's just get right to it!
Tron! I'm really taken with the world of Tron. Even when I was a kid and didn't know anything about it, I was fascinated by it's visual style. It saw the limitations of computer-generated visuals and fearlessly embraced them. It's iconic glowing lines and sleek surfaces were merely the best results you could get at the time.
But what would the original Tron look like with today's awesome 3D software? I don't mean update and change all the designs like the sequel did, just add some realism to the classic. Maybe bridge the gap between the two films a bit.
This was a lot of fun. It's interesting to see what you can do with such simple shapes and just leave it up to the lighting and materials to make it work. That being said, I know that I have a lot to learn about lighting something properly and tastefully but I'll get there. I did learn a LOT more about Blender's rendering and compositing this week. That headlight is way more complicated than you think! I hadn't previously tried the techniques involved and it turned out just how I wanted so that was pretty satisfying.
I've actually had a few of these jazzed-up retro Tron pieces in the works for a while so hopefully I'll have more to show in the coming weeks.
Until next time!
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